@startuml
sprite $step_backward [48x48/16] {
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}


!define FA_STEP_BACKWARD(_alias) ENTITY(rectangle,black,step_backward,_alias,FA STEP_BACKWARD)
!define FA_STEP_BACKWARD(_alias, _label) ENTITY(rectangle,black,step_backward,_label, _alias,FA STEP_BACKWARD)
!define FA_STEP_BACKWARD(_alias, _label, _shape) ENTITY(_shape,black,step_backward,_label, _alias,FA STEP_BACKWARD)
!define FA_STEP_BACKWARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,step_backward,_label, _alias,FA STEP_BACKWARD)
skinparam folderBackgroundColor<<FA STEP_BACKWARD>> White
@enduml